Post by blaird on Jun 6, 2019 7:37:09 GMT -8
B-17 F model only
The B-17F had extra fuel tanks installed in the wings, just outboard of the outer engines. These "Tokyo" tanks were susceptible to damage and fire. So, should #10 be rolled on the B1-1 Wings Damage Table, roll one die to determine which fuel tank is hit:
"1-2"=Tokyo tank;
"3-4" =outboard tank;
"5-6" =inboard tank.
Damage is then determined normally.
Landing gear proved to be very vulnerable to damage. So when a " 12" is rolled on the B1-l Wings Damage Table, roll one die and apply the following:
"1-2" =Brakes out (h)
"3-4" =Landing Gear Inoperable (i) (i)
"5-6"=Landing Gear Drops Down 6) (k)
(h)=" -1" modifier applied to roll on Table G-9.
(i)=" -3" modifier applied to roll on Table G-9.
(i)=manual operation of gear: on a die roll of "1-2" gear raisedllowered; otherwise considered
inoperable. One attempt per zone entered.
(k)=Speed reduced due to drag-two turns per zone
For extra-long range missions (Zone 10 or beyond), a fuel tank was occasionally carried in the bomb bay. Helpful as this tank was, it was not self-sealing. And the close proximity of aviation fuel and high explosives had many crews wondering about the benefits of the bomb bay tank. Should a "3", "9" or " 1 1 " be rolled on the P-3 Bomb Bay Damage Table while on a mission of extreme range, roll one die:
"1-3" =check bombs normally;
"4-6" =bomb bay hit and roll one die. A roll on this second check of
"1-4" means "leakage", or of "5-6" means "fire" (immediate bailout of crew and loss of plane). If a leak occurs, should this section of the plane be hit again before the bomb run, roll one die:
"2-5" =fire and bailout of crew; "6"=bombs explode with loss of plane and crew. Bomb bay doors proved to be vulnerable to flak damage on the run in, as well as damage from fighters. Should a "5" or "10" be rolled on the P-3 Bomb Bay Damage Table, roll one die and apply the following:
"1-2" =Bay Doors Inoperable, jammed shut (c)
"3-4" =Bay Doors Inoperable, jammed open (c) (d)
"5-6" =Superficial Damage, no effect
(c)=manual operation of bay doors: on a die roll of "1-2" doors opened closed; otherwise considered inoperable. One attempt per zone entered.
(d) =Speed reduced due to drag-two turns per zone.
The B-17F had extra fuel tanks installed in the wings, just outboard of the outer engines. These "Tokyo" tanks were susceptible to damage and fire. So, should #10 be rolled on the B1-1 Wings Damage Table, roll one die to determine which fuel tank is hit:
"1-2"=Tokyo tank;
"3-4" =outboard tank;
"5-6" =inboard tank.
Damage is then determined normally.
Landing gear proved to be very vulnerable to damage. So when a " 12" is rolled on the B1-l Wings Damage Table, roll one die and apply the following:
"1-2" =Brakes out (h)
"3-4" =Landing Gear Inoperable (i) (i)
"5-6"=Landing Gear Drops Down 6) (k)
(h)=" -1" modifier applied to roll on Table G-9.
(i)=" -3" modifier applied to roll on Table G-9.
(i)=manual operation of gear: on a die roll of "1-2" gear raisedllowered; otherwise considered
inoperable. One attempt per zone entered.
(k)=Speed reduced due to drag-two turns per zone
For extra-long range missions (Zone 10 or beyond), a fuel tank was occasionally carried in the bomb bay. Helpful as this tank was, it was not self-sealing. And the close proximity of aviation fuel and high explosives had many crews wondering about the benefits of the bomb bay tank. Should a "3", "9" or " 1 1 " be rolled on the P-3 Bomb Bay Damage Table while on a mission of extreme range, roll one die:
"1-3" =check bombs normally;
"4-6" =bomb bay hit and roll one die. A roll on this second check of
"1-4" means "leakage", or of "5-6" means "fire" (immediate bailout of crew and loss of plane). If a leak occurs, should this section of the plane be hit again before the bomb run, roll one die:
"2-5" =fire and bailout of crew; "6"=bombs explode with loss of plane and crew. Bomb bay doors proved to be vulnerable to flak damage on the run in, as well as damage from fighters. Should a "5" or "10" be rolled on the P-3 Bomb Bay Damage Table, roll one die and apply the following:
"1-2" =Bay Doors Inoperable, jammed shut (c)
"3-4" =Bay Doors Inoperable, jammed open (c) (d)
"5-6" =Superficial Damage, no effect
(c)=manual operation of bay doors: on a die roll of "1-2" doors opened closed; otherwise considered inoperable. One attempt per zone entered.
(d) =Speed reduced due to drag-two turns per zone.